REALM.ART

Part of the Metaverse, Realm is a cross chain, community driven open-source project that encourages collectors and creators to express their artistic vision in the purest form: their own magical virtual realm.

REALM's mission is to empower everyone to thrive from Metaverse experiences that create real world impact. In REALM you can bring to life and trade NFTs in unique digital spaces dedicated to fashion, music, art, games and anything else you can imagine.The REALM Family brings a wealth of experience from the world best organisations and holds a unique edge in the emerging market of Web3. All driven by making the world a better place by simply having fun.

My role at REALM.art

Senior Front End Engineer / 3D Generalist

April 2021 - August 2021

At REALM I was a Jack of all trades: Website component templates, NFTs generator and web view, Level modelling, 3D asset converter, Mobile app development.

  • Created a full component/style structure for the upcoming public website using Expo and Typescript in a way that the team can later build its structure in record time while being sure of excellent cross-browser support and 100% accessible layouts. This architecture was thoroughly tested on Browserstack
  • Built a complex system of uniquely assigning users 3D NFTs and displaying them in a web/mobile friendly way. Here is such an example. Modeling was done in 3DS Max and even though the initial build was done using Three.js, Babylon 3D was the chosen library for its support and versatility
  • I took on the task of building, texturing and animating a whole level for the upcoming realms. I sketched views with the product owners and produced a full 3D build including texture mapping and animation
  • The next challenge was creating a 3D converter with the purpose of unifying the 3D formats that arrive to the realms as NFTs. I created from scratch a utility monitoring program that would convert any 3D file via a Python script with Blender in the background and later upload to the user’s realm
  • A side project was to contribute to the upcoming Realm mobile app by creating screen layouts using React Native and Nativebase. Even though new to React Native the challenge proved fun and lucrative

TECH STACK:

  • 3DS Max
  • Accessibility
  • Adobe Illustrator
  • Blender
  • HTML
  • JavaScript
  • Python
  • REACT
  • SCSS
  • SEO
  • TypeScript
  • WEBPACK
  • Expo
  • Babylon 3D
  • Electron
  • Styled-components
  • Figma
  • React Native
  • Nativebase

Testimonials

Milan Gruner

CTO / Lead Developer"A thirst for problem solving and creativity"

Radu has demonstrated a very thorough understanding of the varied tech stacks he worked on with us - be that developing React-based web frontends, creating 3D rendered object previews using BabylonJS, modelling detailed 3D objects and levels, or creating a versatile 3D asset import tool using open technologies like Blender and ElectronJS. He has shown a thirst for problem solving and creativity in the way he approaches the challenges ahead.

Milan Gruner on LinkedIn